项目
Yakuza: Like a Dragon
Madboys
核心循环
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
战斗风格
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
构筑深度
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
风险与进展
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
故事 / 世界层
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
最适合
Yakuza: Like a Dragon: Ichiban party RPG combat、turn-based street battles、Jobs system、environmental object attacks、Poundmates assists、substories、bond drink links、Ijincho exploration、karaoke and minigames、Dragon Kart
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策