项目
Honkai: Star Rail
Madboys
核心循环
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
战斗风格
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
构筑深度
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
风险与进展
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
故事 / 世界层
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策
最适合
Honkai: Star Rail: four-character turn-based teams、Paths as combat roles、damage Types、weakness break、Toughness bars、Skill Points、Ultimates outside turn order、Light Cones、遗物 and Planar Ornaments、Traces
Madboys: 短时战术地牢突袭、队伍小队战斗、英雄角色与个性、站位、装备、符文、职业、神器、AI英雄故事、议会决策